Here are some of the assets I've done as a 2D Artist for EODE, a french indie studio in Nantes. Some were made from scratch with a provided moodboard and informations, some were made based on pre-existing assets/3D models.
Handpainted 2D final assets for Shadowpiercer. (3D base used for some assets)
Handpainted 2D final assets for Shadowpiercer. (3D base used for asset on the right)
Handpainted 2D final assets for Shadowpiercer - destroyed version of existing assets.
Process for a typical asset.
Process for an asset with a provided 3D base.
Handpainted backgrounds for Shadowpiercer's UI (mini games).
Structure of the blueprint reader's ingame UI background.
Process for the blueprint reader's ingame UI background (lineart used to match the game's art direction).